This is the one hundred fifty-ninth entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our one hundred fifty-ninth random selection from the Bundle for Racial Justice and Equality is rearranging itself into a bunch of different buildings. It’s RPG Town Tileset, by Ultimate_End, and its tagline in the bundle reads:

32×32 Tileset for RPG

Succinct and to the point.

In case it wasn’t obvious from the title and the tagline, RPG Town Tileset is not a game, but an asset pack for others to use when making their own games. We’re seen a few asset packs in Scratching That Itch so far, but this one may be the smallest: a single sprite sheet in .png format. The art is designed to fit onto a grid of 32×32 pixel tiles, displayed in the classic 3/4 perspective used in console role-playing games of the 16-bit era (which I haven’t yet reached in my blog series about early console role-playing and role-playing-adjacent games). The art style is instantly familiar from these classic games as well: colorful pixel art with some really nice dithering and shading.

There are tiles for exterior walls and roofs of buildings, interior walls and floors, paving stones and outdoor stairways, and objects like streetlamps and signs. It doesn’t look like a lot, but the page shows off how these tiles can be used to build a lot of different buildings with the same architectural style. Users are also free to recolor the images if they, say, don’t want every rooftop to the the same royal blue color. Vegetation and indoor furniture are conspicuously absent, so any town built with this pack alone would feel a bit bare. But there’s nothing to stop users from mixing these assets with those from other packs, or with some of their own art.

There’s not much more to say about this one. Anyone making a 3/4 perspective pixel art role-playing game might find it useful, and it only costs a minimum of $1.50 for those who missed it in the bundle, so it won’t break the bank. Owners are free to use it for personal and commercial projects, and modify it as much as they like, as long as credit to Ultimate_End is given for commercial products. Give it a look if you’re working on something of this type.

That’s 159 down, and only 1582 to go!