Game-related ramblings.

Month: February 2024

Scratching That Itch: Super Dunkman

This is the one hundred eightieth entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our one hundred eightieth random selection from the itch.io Bundle for Racial Justice and Equality has just performed a righteous dunk. It’s Super Dunkman, by andrfw, and its tagline in the bundle reads:

A Local Multiplayer Action Basketball Platformer

If you can’t slam with the best, jam with the rest.

Scratching That Itch: BRKÖUT

This is the one hundred seventy-ninth entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our one hundred seventy-ninth random selection from the itch.io Bundle for Racial Justice and Equality has been discovered in an old game box. It’s BRKÖUT, by Fisher, and its tagline in the bundle reads:

Discover a terrible secret hidden inside your computer.

Honestly, if my computer is only hiding one terrible secret, I’ll be relieved.

Scratching That Itch: NOISE1

This is the one hundred seventy-eighth entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our one hundred seventy-eighth random selection from the itch.io Bundle for Racial Justice and Equality has remotely accessed our comms network, leaving a mysterious plea for help. It’s NOISE1, by ChevyRay (AKA Chevy Ray Johnston, creator of Ikenfell), and its tagline in the bundle reads:

A posthuman stealth/horror terminal-operated unicode space opera.

That, uh… yeah that pretty much sums it up.

History Lessons: Blaster Master

Other History Lessons posts can be found here. If you’re looking specifically for console games, those are here. As always, you may click on images to view larger versions.

My quest to play through early console role-playing games, action-role-playing hybrids, and Metroidvanias continues. I’ve got a nominal timeline, but I keep deviating from it as I add more games to the list. Now I’m finally catching up. The farthest I’ve reached is September 1988 with Spellcaster, before that was Exile in August, and before that was Blaster Master in June 1988 — a mere two weeks after our last entry, Cosmo Police Galivan. Since I’ve covered Exile already, Sunsoft’s Blaster Master is the last game on the list that predates Spellcaster; after this, I’ll be moving forward with the nominal timeline and entering the tail end of 1988.

I actually played Blaster Master as a kid. I never owned a copy, but a friend did, and we played it together on his NES. I don’t remember if we ever reached the end, but we did get pretty far. So it was a bit of a nostalgia blast (heh) to play it again now.

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