Game-related ramblings.

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Which Witches? The Brigmore Witches

Readers should definitely read my post about The Knife of Dunwall first. Before that, they may want to read my original posts about Dishonored, and optionally, if spoilers are not a concern, my recent Death Before Dishonor series. As always, you may click on images to view larger versions.

If there’s one thing that Dishonored needed, it’s more witches. Fortunately, the second and final piece of story DLC, The Brigmore Witches, addresses this glaring issue, providing an entire coven of them. This is just one reason that it’s even better than the first story DLC, The Knife of Dunwall. Which you should read my post about before continuing, since The Brigmore Witches picks up where that left off.

There Are Many Knives In Dunwall, But This One Is Mine

Readers may want to read my original posts about Dishonored first, and optionally, if spoilers are not a concern, my recent Death Before Dishonor series. As always, you may click on images to view larger versions.

After revisiting Dishonored for the epic saga of Death Before Dishonor, in which I played through the game (twice!) without falling back on saved games to get me out of trouble, I’m finally trying out the story DLCs, which I’ve never played before. The first of these is The Knife of Dunwall, and is notable for having a different protagonist. No longer will I play as Corvo Attano, the silent and rather boring hero of Dishonored. This time, I walk in the shoes of the mysterious Daud, the shadowy assassin who plays an important role in Corvo’s story.

While Death Before Dishonor was full of spoilers, I’m going back to my usual minimal spoiler policy for this, since it’s the first time I’ve ever written about the DLC.

Death Before Dishonor, Epilogue: Dishonorable Discharge

This is an epilogue to Death Before Dishonor, a series in which I attempt to play through Dishonored with a self-imposed, semi-permadeath rule designed to make me improvise my way out of trouble, rather than re-loading an earlier save. For some background, you may want to read the introduction and then the eight parts of the series proper, before continuing. Also be advised that, unlike most posts on this blog, this series will contain spoilers. For spoiler-free thoughts on Dishonored, read my original posts about the game. Lastly, as always, you may click on images to view larger versions.

When I started Death Before Dishonor, I was convinced that I’d end up with the high chaos ending, when my character Corvo’s stealthy approach inevitably failed and he was forced to fight and kill his adversaries. I was wrong. It turns out, Corvo had several ways to incapacitate his enemies nonlethally or simply to escape and regroup, and I managed to complete his adventure with a low body count and a happy ending. And the highly improvisational approach was a ton of fun. But, I was left curious as to how the story would have ended if I had been more murderous. So I decided to play through the game again, as something of an alternate timeline. What if Corvo’s unjust imprisonment and torture at the start of the game broke something within him, and he sought bloody revenge on the entire city of Dunwall? What if he fully embraced the dark powers of the Outsider and descended into chaos and madness?

At first, I thought I’d play a stealthy assassin, killing everyone from the shadows. But then I tried that for a bit, and realized that it’s not that different from sneaking around and knocking out guards with chokeholds and sleep darts. No, I wanted to explore how different Dishonored could be, which meant I really needed to shake things up. So I decided to ignore stealth entirely. My new persona, Evil Corvo, would flamboyantly walk right into hostile territory and fight everyone in his way. If you’d like to know how that turned out, read on for massive spoilers.

The Complete Death Before Dishonor

Death Before Dishonor, my diary series in which I played through Dishonored with a self-imposed rule that I would not reload a saved game when something went wrong, thus forcing me to improvise my way out of trouble, is now finished. Well, mostly. I’m planning an epilogue, but that will take some time to appear, so I decided to collect the rest of the series here for those who want to read through it. I’ll add the epilogue in here when it’s done [EDIT: the epilogue is done, and it’s been added here!]. I’m happy with how the series turned out, but be warned that, unlike most posts on this blog, these are full of massive spoilers. If you are OK with that, then read on at the links below.

Introduction
Part 1: Separation of Church and State
Part 2: Smash the Patriarchy
Part 3: Public Works
Part 4: Eat the Rich
Part 5: Thus Always To Tyrants
Part 6: After Me, the Flood
Part 7: You Can’t Go Home Again
Part 8: The Void Gazes Also Into You
Epilogue: Dishonorable Discharge

Enjoy! If you haven’t played Dishonored, it’s great, and I highly recommend picking it up. It’s now sold as a Definitive Edition including all the DLC, from a variety of digital storefronts.

Death Before Dishonor, Part 8: The Void Gazes Also Into You

This is Death Before Dishonor, a series in which I attempt to play through Dishonored with a self-imposed, semi-permadeath rule designed to make me improvise my way out of trouble, rather than re-loading an earlier save. For some background, read the introduction to the series first, and definitely read Part 1, Part 2, Part 3, Part 4, Part 5, Part 6 and Part 7 so you know what’s going on. Also be advised that, unlike most posts on this blog, this series will contain spoilers. For spoiler-free thoughts on Dishonored, read my original posts about the game. Lastly, as always, you may click on images to view larger versions.

My second adventure as Corvo Attano, protagonist of Dishonored, is coming to a close. Despite forcing myself not to reload saved games when things go wrong (most of the time, anyway), I’ve managed to get all this way while keeping my overall chaos rating low, and it looks like I’m on track for the low chaos finish. Can I pull it off? Read on for massive spoilers.

Death Before Dishonor, Part 7: You Can’t Go Home Again

This is Death Before Dishonor, a series in which I attempt to play through Dishonored with a self-imposed, semi-permadeath rule designed to make me improvise my way out of trouble, rather than re-loading an earlier save. For some background, read the introduction to the series first, and definitely read Part 1, Part 2, Part 3, Part 4, Part 5 and Part 6 so you know what’s going on. Also be advised that, unlike most posts on this blog, this series will contain spoilers. For spoiler-free thoughts on Dishonored, read my original posts about the game. Lastly, as always, you may click on images to view larger versions.

My attempt to overthrow the government of Dunwall in Dishonored has suffered its first major setback, in the form of SPOILERS. Yet, despite the fact that I got a bit murderous in response — and that I’m not allowing myself to reload saved games when things go wrong — I have somehow managed to keep my overall chaos rating low. To see if I can make that last, you may read on for massive spoilers.

Death Before Dishonor, Part 6: After Me, The Flood

This is Death Before Dishonor, a series in which I attempt to play through Dishonored with a self-imposed, semi-permadeath rule designed to make me improvise my way out of trouble, rather than re-loading an earlier save. For some background, read the introduction to the series first, and definitely read Part 1, Part 2, Part 3, Part 4 and Part 5 so you know what’s going on. Also be advised that, unlike most posts on this blog, this series will contain spoilers. For spoiler-free thoughts on Dishonored, read my original posts about the game. Lastly, as always, you may click on images to view larger versions.

With five missions completed, my Dishonored playthrough is still going much better than I expected. Even when my stealth fails, I’ve been able to get myself out of sticky situations without wanton violence, and my overall chaos rating is still low. In fact, I’ve just struck a decisive blow, and our scrappy revolution is on the verge of success. I guess anything is possible if you believe in yourself and follow your dreams.

Er, about that. Read on for massive spoilers.

Death Before Dishonor, Part 5: Thus Always To Tyrants

This is Death Before Dishonor, a series in which I attempt to play through Dishonored with a self-imposed, semi-permadeath rule designed to make me improvise my way out of trouble, rather than re-loading an earlier save. For some background, read the introduction to the series first, and definitely read Part 1, Part 2, Part 3 and Part 4 so you know what’s going on. Also be advised that, unlike most posts on this blog, this series will contain spoilers. For spoiler-free thoughts on Dishonored, read my original posts about the game. Lastly, as always, you may click on images to view larger versions.

My attempt to play through Dishonored without reloading saved games, so I’m forced to improvise when things go wrong, has gone surprisingly well so far. I completed the last two missions without dying, and with only a few dead bodies in my wake, with my overall chaos rating still low. In fact, it’s fair to say that protagonist Corvo Attano’s entire rebellion has been astonishingly successful, destabilizing the tyrannical Lord Regent’s government in (I think?) just a few days. Well, there’s no reason to slow down now. It’s time to strike a decisive blow. Read on for massive spoilers.

Death Before Dishonor, Part 4: Eat The Rich

This is Death Before Dishonor, a series in which I attempt to play through Dishonored with a self-imposed, semi-permadeath rule designed to make me improvise my way out of trouble, rather than re-loading an earlier save. For some background, read the introduction to the series first, and definitely read Part 1, Part 2 and Part 3 so you know what’s going on. Also be advised that, unlike most posts on this blog, this series will contain spoilers. For spoiler-free thoughts on Dishonored, read my original posts about the game. Lastly, as always, you may click on images to view larger versions.

As I continue my second playthrough of Dishonored, I remain amazed that I’ve managed to keep the body count so low. I’m not allowing myself to reload a save when I make a mistake, so I have to improvise my way out of trouble. Yet, even when botching things again and again on my last mission, I still got out of it with just a few dead bodies, and my overall chaos rating is still low. Can I keep it up? Read on to find out (along with massive spoilers).

Death Before Dishonor, Part 3: Public Works

This is Death Before Dishonor, a series in which I attempt to play through Dishonored with a self-imposed, semi-permadeath rule designed to make me improvise my way out of trouble, rather than re-loading an earlier save. For some background, read the introduction to the series first, and definitely read Part 1 and Part 2 so you know what’s going on. Also be advised that, unlike most posts on this blog, this series will contain spoilers. For spoiler-free thoughts on Dishonored, read my original posts about the game. Lastly, as always, you may click on images to view larger versions.

I’ve completed two missions as Corvo Attano, protagonist of Dishonored. I’m trying to avoid re-loading saved games so I’ll be forced to improvise when things go wrong, but I broke this rule twice in the first mission. The second mission I managed to complete without cheating, although I did die and restart a couple of times. My eventual success was much less stealthy than I’d intended, but I avoided killing any members of the City Watch through the liberal use of sleep darts. Embarking on my third mission, I was able to complete it without dying once! Does that mean that everything went perfectly, thanks to my flawless performance? No. No, it most certainly does not.

Read on for massive spoilers.

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