Readers unfamiliar with roguelikes may wish to read my introduction to the genre, and possibly peruse some of my Roguelike Highlights posts. And maybe read about why we might want to start calling them deathcrawls instead. Also, as always, you can click on images to view larger versions.
I haven’t had as much time to play roguelikes as I’d (rogue) like, so this coverage of recent updates is far from comprehensive. But I have managed to follow the latest developments for Dungeon Crawl Stone Soup, Caves of Qud, and Approaching Infinity. Read on for some thoughts.