Game-related ramblings.

Month: July 2024

Scratching That Itch: Goopty Goo

This is the one hundred ninety-third entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our one hundred ninety-third random selection from the itch.io Bundle for Racial Justice and Equality is bouncing into view on little cubes of goop. It’s Goopty Goo, by Dylan Brown, and its tagline in the bundle reads:

Stomp goop cubes and avoid the floor.

Pesky floors. I try to avoid them whenever possible.

Scratching That Itch: POM SIMULATOR 9000

This is the one hundred ninety-second entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our one hundred ninety-second random selection from the itch.io Bundle for Racial Justice and Equality is hiding a lot of sharp teeth beneath its cute exterior. It’s POM SIMULATOR 9000, by d Marie, and its tagline in the bundle reads:

weary, transformation, dog, burger, comfort

I am intrigued by this selection of words.

History Lessons: The Elder Scrolls II: Daggerfall (Part 2)

Other History Lessons posts can be found here. You should read my first post about Daggerfall before proceeding. Also, as always, you may click on images to view larger versions.

In part 1, I discussed Daggerfall’s absolutely massive open world, filled with thousands of towns and dungeons, with players free to travel in any direction they wish. It lends an incredible sense of scale to the game, but shows its limitations all too soon, lacking many ways to meaningfully interact with that world. I was left wishing for a modern game to take inspiration from Daggerfall and build a similarly vast world that has a little more to find in it. Let players travel the land, work for different kingdoms and duchies that are vying for power in the region, and stumble upon cool places in the countryside. In short, a game that would capture some of Daggerfall’s early magic.

But there are two things about Daggerfall that remain compelling even after the world loses its charm: designing and growing a character, and following the main story. Let’s tackle those in order.

Scratching That Itch: Brushwood Buddies

This is the one hundred ninety-first entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our one hundred ninety-first random selection from the itch.io Bundle for Racial Justice and Equality is cobbling together advanced magical artifacts out of raw materials. It’s Brushwood Buddies, by Steven Colling, and its tagline in the bundle reads:

An unusual puzzle game about crafting with a lovely atmosphere and some…

To solve these puzzles, we’re going to have to get crafty.

Powered by WordPress & Theme by Anders Norén