This is Keeping Score, a series about games and their soundtracks. As always, you may click on images to view larger versions.
I’ve been meaning to play Teleglitch for some time, ever since reading enthusiastic impressions from multiple writers over at Rock, Paper, Shotgun. It’s a creepy science fiction game about escaping a futuristic military research facility in which studies on long-range teleportation have gone horribly wrong, resulting in the titular teleglitch. Originally released in 2012, the Die More Edition followed in 2013, constituting a major overhaul of the whole game with a bunch of new stuff. Knowing me, getting to it five years late isn’t actually that bad.