Game-related ramblings.

Tag: Square

Console History: Final Fantasy II

This is Console History, a special sub-series of my more general History Lessons series, covering console role-playing games, action role-playing games, Metroidvanias, and action-adventure games in nominally chronological order starting in the late 1980s. The chronology is garbled in the beginning as the scope of the series expanded, but it gets more organized later on. As always, you may click on images to view larger versions.

The very first game I played for this series was Final Fantasy. I had intended to play all the Final Fantasy games in order, to see how they evolved from the early games I remembered as a kid to the huge epics full of cinematic scenes they are today. But then I decided I should probably also cover the Dragon Quest series, which released first. And then I added a bunch of other Japanese-style role-playing games. And then some action role-playing hybrids. And then some Metroidvanias and Zelda-esque games. Now, after playing and writing about 30 games, I’ve finally reached Final Fantasy II, which Square released in Japan on December 17. 1988.

Console History: Cleopatra No Mahou (The Cursed Treasure Of Cleopatra)

This is Console History, a special sub-series of my more general History Lessons series, covering console role-playing games, action role-playing games, Metroidvanias, and action-adventure games in nominally chronological order starting in the late 1980s. The chronology is garbled in the beginning as the scope of the series expanded, but it gets more organized later on. As always, you may click on images to view larger versions.

When I started this series about console game history, the first game I wrote about was Final Fantasy. That was before I got more organized and realized there were older games I wanted to cover as well. Games like Cleopatra no Mahou (which translates roughly to “The Cursed Treasure of Cleopatra”), the first role-playing game that Square made, before getting their breakout hit with Final Fantasy. The story goes that the “Final” in Final Fantasy referred to the fact that it may well have been Square’s final game, although that may not be wholly accurate. But Square were in financial trouble at the time, because their earlier games hadn’t sold well. I wanted to play Cleopatra no Mahou not only to see what Square’s early foray into the role-playing genre was like, but also because I was intrigued by its modern day Egyptian setting and blending of role-playing design with adventure game elements.

Console History: Final Fantasy

This is Console History, a special sub-series of my more general History Lessons series, covering console role-playing games, action role-playing games, Metroidvanias, and action-adventure games in nominally chronological order starting in the late 1980s. The chronology is garbled in the beginning as the scope of the series expanded, but it gets more organized later on. As always, you may click on images to view larger versions.

I’ve written about a lot of Japanese-style role-playing games on this blog, but most have been smaller, free offerings created with a tool like RPGMaker. I haven’t really dug into the big names, in part because they’ve traditionally been tied to console systems that I do not own. And when trying to take a historical look at games like Final Fantasy, the first entry into the phenomenally successful and long-running Japanese role-playing game series, this leads to another problem: while console games are often re-released so they won’t disappear along with the older consoles they ran on, they are often modified significantly in the process.

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