Game-related ramblings.

Tag: Roguelike-like

Roguelike-like: Spelunky

If you are unfamiliar with roguelikes, consider reading my roguelike introduction.

Spelunky is one of the best examples of games that successfully translate roguelike design elements into a different genre. In Spelunky’s case, this genre is the 2-D platformer. I was going to wait to post this until the new, updated version of Spelunky is released on X-Box Live Arcade, but that seems to be taking forever and I got impatient. The original, free version of Spelunky is possibly the best freeware game I’ve ever played, and you should be playing it too.

Roguelike-like: Transcendence

[Click on images for larger versions.]

Recently I’ve discovered a few games that are clearly influenced by traditional roguelikes, and manage to use roguelike elements in a completely different genre with some impressive results. Transcendence is one such game, and it also happens to be completely free.

It’s a weird mix of styles. On the surface it appears to be a top-down space combat game that controls similarly to Asteroids, but features the kind of free-roaming, explore/trade/fight/upgrade gameplay popularized by Elite and continued by the likes of Freelancer and the X series. But play for a little while and you’ll soon see that Transcendence takes just as much inspiration from roguelikes.

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