Game-related ramblings.

Month: September 2026

Console History: Yuushi No Monshou: Deep Dungeon (The Hero’s Crest: Deep Dungeon)

This is Console History, a special sub-series of my more general History Lessons series, covering console role-playing games, action role-playing games, Metroidvanias, and action-adventure games in nominally chronological order starting in the late 1980s. The chronology is garbled in the beginning as the scope of the series expanded, but it gets more organized later on. As always, you may click on images to view larger versions.

This marks the sixth post since I started The Great Console History Reorganization, and we’ve already reached a sequel. The third post in the reorganization was about Deep Dungeon: Madou Senki, a Japan-only first-person grid-based dungeon crawler for the Famicom Disk System, released by HummingBirdSoft in December 1986. We’ve now reached May 30, 1987 — a mere five months later — when HummingBirdSoft released the second Deep Dungeon game, Yuushi no Monshou: Deep Dungeon, also for the Famicom Disk System. But that doesn’t mean there are only two games in my timeline that released in between; since the Reorganization is all about filling in games I missed the first time around, I’ve actually covered ten games that released in that interval. The ninth of those was our last Reorganization entry, Ai Senshi Nicol. After that would have been Zillion, if I’d had my timeline in order from the beginning. Yuushi no Monshou: Deep Dungeon released a week later.

Scratching That Itch: Moon Child & Sun Knight

This is the two hundred forty-sixth entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our two hundred forty-sixth random selection from the itch.io Bundle for Racial Justice and Equality is about to meet some dragons. It’s Moon Child & Sun Knight, by sakevisual (AKA Ayu Sakata), and its tagline in the bundle reads:

A novel about dragons, magic, and finding yourself.

Man… dragons…

Scratching That Itch: Gumgem

This is the two hundred forty-fifth entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. Lastly, as always, you may click on images to view larger versions.

Our two hundred forty-fifth random selection from the itch.io Bundle for Racial Justice and Equality has air-dashed into view. It’s Gumgem, by DAZEL, and its tagline in the bundle reads:

Rescue the prince in a procedurally generated castle!

That’s right, this time it’s a prince who needs rescuing.

Powered by WordPress & Theme by Anders Norén