A desire to fiddle with things is one of the main reasons I prefer to game on PC. I understand why consoles are so popular: console games tend to simply work without problems (although technical issues have become more common recently), so players can get right to playing the game without having to wrestle with drivers and such. This is possible because individual consoles have identical hardware to one another, making it much easier to design a game that runs reliably on the system. But the downside is that players can’t tinker with stuff. You can’t swap out the processor in an Xbox for a faster one. You can’t turn the shadows off in a first-person game to improve the framerate. In most cases, you can’t even change which buttons do what in a particular game.
But I want to be able to do those things. To me, dealing with drivers and patches and whatever else to get a game to run is a small price to pay for the ability to set up a game exactly the way I want. That kind of user control is the biggest advantage of the PC, and it’s an interesting aspect of gaming that can almost become a game itself. While I don’t often partake in truly hardcore tweaking, I’ve found myself going farther than usual with Skyrim, which, like its predecessors, seems specifically designed to be tweaked.