Now that I’ve finished playing Dishonored (for now, anyway), I started up another big-budget game. But I won’t be able to post about it. Fortunately, I have a backlog of shorter indie games I’ve been meaning to write about. First up is Corrypt, which was making noises in the indie scene a few weeks ago.
Corrypt is a puzzle game. You move your character around the screen one square at a time, pushing boxes around, like you’ve done in many other such games. This time you will also pull boxes, which might seem like a minor detail but was actually a big enough change to keep me stumped in quite a few puzzles. At these times I appreciated being able to explore other parts of the world and try my hand at a different puzzle for a change. Soon I was making good progress, and enjoying the rather strange visuals and excellent music.
If that was all Corrypt was, it would still be worth a look. But it soon became apparent that Corrypt is much, much more.