Game-related ramblings.

Tag: magicdweedoo

Scratching That Itch: TICKET

This is the two hundred twenty-ninth entry in the Scratching That Itch series, wherein I randomly select and write about one of the 1741 games and game-related things included in the itch.io Bundle for Racial Justice and Equality. The Bundle raised $8,149,829.66 split evenly between the NAACP Legal Defense and Education Fund and Community Bail Fund, but don’t worry if you missed it. There are plenty of ways you can help support the vital cause of racial justice; try here for a start. This particular entry is also part of the Keeping Score series about games and their soundtracks. Lastly, as always, you may click on images to view larger versions.

Our two hundred twenty-ninth random selection from the itch.io Bundle for Racial Justice and Equality is asking us to look through the eyes of a shoe. It’s TICKET, by magicdweedoo, and its tagline in the bundle reads:

shoe game

It is, indeed, a game about a shoe.

Indie Time: Kevin Rudd Farming Generations

I feel like I’m writing about Japanese-style role-playing games disproportionately often, compared to what I’m actually playing. I think this is because, like roguelikes, they make excellent “break time” games that can be played in short, quick sessions and don’t require a significant time investment. While I’m always playing at least one large-scale game, I can’t always sit down for a serious gaming session, and sometimes these “break time” games are all I have time for. I hope to post about the other stuff I’m playing soon, but it may be small-scale games for a while.

Kevin Rudd Farming Generations is a Japanese-style role-playing game made using RPGMaker [EDIT: It was actually made using GameMaker]. I can confirm that it involves both farming and generations.

Powered by WordPress & Theme by Anders Norén