A couple of weeks ago I posted about Ben “Yahtzee” Croshaw’s latest game, Poacher. After taking a break to revisit The Desolate Room, I went back to Poacher and found the secret ending. As expected, it involved an incredibly difficult multi-stage boss fight, followed by a hilarious special ending. It’s no secret that I have a soft spot for these kinds of challenges. I think the reason is that they reward my inherent stubbornness. Encountering a seemingly impossible hurdle, I keep trying, getting a tiny bit closer each time, until my persistence is vindicated. It’s the same satisfaction of solving a tough problem in real life, but miniaturized and accelerated, something that can be solved in hours or days rather than months or years.

Of course, my love of roguelikes has similar roots, but in that case it often actually is a matter of years before victory is achieved. And the challenge of roguelikes is fully cerebral, a matter of strategies and the weighing of options in harsh situations. The extra-tough platformer is a different kind of challenge, one of pattern recognition, timing, and motor skills. It’s faster and more active, requiring one to learn and adapt quickly, and it provides a different kind of satisfaction.

The problem, of course, is that once such a platformer is mastered, there’s little reason to revisit it. This means I’m always looking for new games that fit the bill. Fortunately, there’s a lot of them out there, and I’ve got quite a few favorites to recommend.