This is Console History, a special sub-series of my more general History Lessons series, covering console role-playing games, action role-playing games, Metroidvanias, and action-adventure games in nominally chronological order starting in the late 1980s. The chronology is garbled in the beginning as the scope of the series expanded, but it gets more organized later on. As always, you may click on images to view larger versions.

The timeline for this series has been somewhat jumbled, as I kept expanding the scope and adding more games to the list that were released before other games I’d already covered. But that’s all sorted out as of the last entry on Final Fantasy II, which released in December 1988. Now, we move into 1989 with Clash at Demonhead, a game by Vic Tokai for the Famicom/NES. It released in Japan on January 27, 1989, and was localized for a US release in December 1989. I’d never heard of it before researching early examples of Metroidvania design for this series, but apparently it got referenced in Scott Pilgrim. I was intrigued as I fired it up.