This is the introduction to Rainbow In The Dark, a series about games that actually contain colors. As always, you may click on images to view larger versions.
Longtime readers will know that I often lament the lack of colors in modern games. Whether it’s the constant reliance on only blue and orange, excessive use of shaders to tint the screen a monochrome hue in a crude attempt at atmosphere, or just dull greys and browns everywhere, games tend to have very limited colors these days. I’ve had the idea for a blog series celebrating colorful games kicking around in my head for a while, but two things in particular prompted me to start it now. First, my series about early console role-playing games (which has now expanded to include action/role-playing hybrids and Metroidvanias) has been emphasizing just how much more colorful these old games were, despite technical limits that meant they could only display a fraction of the colors that computers and consoles can today. And second, I have — at long last — started playing Dark Souls for the first time, and while it’s fascinating in many ways, it sure is very grey and brown. Since it will likely take me a long time to finish it, I want to counterbalance it with a bunch of colorful games.
So, I’m starting a new series, which will highlight and celebrate modern-ish games that dare to actually contain colors. It’s called Rainbow In The Dark. Read on for some more introductory thoughts.