Readers unfamiliar with Solium Infernum may wish to read my original post about the game, as well as my first, massive Solium Infernum diary, Hell Or High Water, before continuing. And you should definitely read part 1 of Infernal Medicine to get up to speed. Lastly, as always, you may click on images to view larger versions.
Six archfiends are vying for control of Hell. Four of them are chronicling their machinations here. Last time, Baleygr had rapidly expanded his territory but feared he could not muster the resources to take advantage of his perks, which strengthen his legions as his own archfiend’s power increases. Anonymoeba spent time growing his own powers, drew his first secret objective, and was racing Baleygr for access to the high-value Place of Power known as the Pit of Tartarus. The Magistrate was biding his time, trying to accumulate as much money as possible. And Codename Duchess had established early military strength, engineered a little war against Beowulf with the hope of eventually claiming a Blood Feud, and given the order to attack.
Here is what happened.